|
It concerns Australia's Internet Filtering. I enjoyed every section.
|
|
I'm making this post in hopes a few search engines pick up on it. Some revisions ago my formerly perfectly performing artwork display on my iPhone started to show the incorrect album artwork for many songs if it showed any artwork at all. I figured out how to fix it and the solution is simple and as far as I can tell nowhere to be found online. I've found a lot of "sort of works" and "worked for me but not him" stuff, this should work for everyone but does require a small bit of involvement.
Usually to add artwork to an album you simply right click and chose "Get Album Artwork" from the menu or you select it from a menu at the top. I figured out the issue, iTunes got broke at some point along the line and only applied the findings to some of the songs in an album. To fix the issue simply chose the "list view" option in the music browser and hold the left Alt key I believe it's called, formerly and Apple key, and I believe it corresponds to the Alt key on a PC and press A so the whole list is highlighter. I'm assuming this fix should work for the Windows version as well. Ctrl+A will do the highlighting on a PC.
After doing that, right click the whole blue highlight lot and chose "Get Album Artwork". That's it. Anything that's found automatically should now be fixed unlike the normal method that should work.
As for albums that don't have artwork on iTune simply chose the icon version of the album browser, double click the album, do the highlight all bit, right click chose "get info" you may get a warning about affecting more than one song, we're cool with this of course, drag and drop the image you want as the album cover into the artwork box on the info tab, also good to go.
|
|
When you look at personality types, I'm an INTJ also known as a "System Builder". Indeed, I do build systems, of many different types. It's not OCD since it's not obsessive, but I can make just about anything run smoother.
Since I no longer have an apartment with a gym provided, I'm having to go to a less conveniently located facility. Being an efficient type person I want to be able to get clothes there without having to dig everything up every day, doing that usually causes me to forget things.
When I was in school I was shown a neat trick on how to roll everything into a towel to move my gym clothes back and forth. Back then I wore the same set of clothes for a week and just took them home over the weekend, since I often forgot them I learned to bring a set before I took a set home - yes, I started building systems a long time ago. Back then I lived in the dessert, wearing the same pair for a little less than an hour a day for a week wasn't a problem, the arid environment dried them out and they were good for that long. Now I live in Houston. If I hung them on a clothes line already dry I could take them down damp on a sunny day. I need a new set for each day.
( There's lots of pictures. )
|
|
He tried to teach me to play, however I have absolutely no musical talent. Here's Sean Russell.
BTW - being a news station they'll probably make you watch a commercial first.
|
|
I'm not buying anything at the moment, but when I start buying again I might as well have a link to the 100 Greatest Guitar Songs of All Time. I looked over the list, I must say I mostly agree with it, but I do think I would have moved The Dire Straights Money For Nothin' up a little higher.
I don't think they could have chosen #1 any better.
|
|
Occasionally I link to a very addicting awesome flash or JAVA game. This is one of them.
Time Fcuk
Very unique, very cool. Inverse gravity, multilayer playing field, mid air layer shifts, lots of strategy and unique puzzles. There actually is an end to it, and unlike the laser game it's not so many it's unbearable - I honestly think it should be expanded and turned into a PSP game. It seems like it would fit in the game library somewhere between C.R.U.S.H and Echochrome.
|
|
Sega - You're doing it right!
Here's the post I'm referencing.
To sum up that previous post I argued that companies could cut down on piracy by continuing to offer their back catalog in a useful manner. Sega did that, they're cutting into the pirate market in more than one way, and they're doing it in a manner that respects the customers!
Retro-Bit is one of those Asian companies that has sprung up as a clone system maker. What sets them apart from other clone system makers is they actually make good hardware - not cheap barely passing fall apart junk. Courts have ruled knock off systems to be legal after patents expire etc... so one way or the other Retro-Bit was going to make(and has made) Genesis/Mega-Drive knock offs. They make the Retro-Duo I use at home to replace my NES and SNES consoles.
Sega actually licensed games to them. Here's the Firecore Genesis System, it's as though they read my post or something. This system comes pre-loaded with 20 games, accepts the old cartridges AND has an SD reader for "licensed ROMS". I don't know what that last part means exactly - apparently there's going to be a way to buy them legally, put them on the SD card and play them in the system. If they do this, then they're doing exactly what I said game companies should do in my previous post. Another company also in on the licensing arrangement is making a "Retro Gen" system which for all intents and purposes is a modernized remake of the Nomad system - and it also takes original cartridges AND SD cards. They both apparently support modern "True Color" games. I don't know what this means exactly, I'm guessing home brew, and there's some good home brew out there.
Arguably, Atari beat Sega to the punch on most of this, but never mind that.
Nintendo needs to get on the ball. They are notorious for hating anything unlicensed, it pisses them off to no end that the Retro-Duo even exist and they have failed lawsuits to prove it. Instead of fighting it, they need to follow Sega and Atari's lead, and while they're at it, Sony needs to get on the ball to. You're not going to beat the pirates, the classic market is thriving, either get into the game or stew on the sidelines. Nintendo - that Wii online classic game market is great, but it can't stop there.
Main post over - babble follows.
I think it's great they're not doing it themselves and they're licensing it. Those companies were going to make knock-offs anyways, I would rather Sega have a little bit of a hand in the process to ensure quality. I also think Sega has produced much better quality games since they've gotten out of the hardware business themselves and decided to just be a publisher.
I wasn't much of a Sega guy back in the day. I loved my Game Gear, but other than that I didn't get a Genesis or Dream Cast until recent years, after both systems were already shelved.
Rachael picked up my Think Geek catalog in the bathroom, set her eyes on this thing which I think is just a renamed Dingoo. I had to explain to her what ROMs were, then I showed her my PSP hacked to play SNES games and SNES9x on my Mac, she played Mario Kart and loved it. I think she's getting a Dingoo for Christmas. (Don't worry, she doesn't read my LJ, I think)
|
|
Starting about two years ago I started using Apple products. Really, Apple makes awesome hardware, and a rock solid operating system. I rather like it. The iPhone is just like it's desktop Mac counter part great for the same reasons. Why am I going to bail? "Apple says no". Seriously, if I were selling mobile phones to compete with Apple I would make my slogan just that "Because Apple says no".
Opera made a browser for the iPhone - Apple said no, not yours, wont let them distribute it.
Apple acts like they have a vendetta against Ogg/Vorbis Ogg/Theora. I can make them work on the Mac simply by dropping a couple of files in the appropriate places. Unfortunately, I can't do that as easily on my iPhone. Using Apple products COMPLETELY screwed up my music management scheme which worked until I brought Apple into the pack.
When I'm on a Linux machine I'm lucky if I can even charge my iPhone using it - this is due to Apple choosing not to honor the USB standards which they helped to create. Forget doing anything more than charging it.
Apple is very tight lipped about what each of their updates actually contains and they enjoy removing features and screwing people with these mystery updates.
They intentionally make their hardware difficult to upgrade/work on, they expect me to be a moron and take my system in for every little thing I want to do with it.
They cripple software they provide and on the iPhone they enforce using it. Anything someone makes that's cooler than what Apple makes is denied due to being a duplication of features. It goes well beyond that linked article.
The fact they cripple my calendar is especially annoying. I can sync my phone to loads of different calendars, but unless I subscribe to mobile me for a small fortune on top of the fortunate I had to spend to get the iPhone/Mac any updates I make from the phone end STAY on the phone end, even if I do select a Google or Exchange calendar. Why should it have to be one way? The technologies in place, Apple is just acting like a bunch of douche bags over it.
I'm typing this on a Mac Mini, my daughter has a Dual Power Mac G5, and I have an iPhone. I'm not going to hurry to replace them, I don't have the budget, but they're going to get worked out of active use and replaced with something specifically NOT Apple. (caveat - I have considered putting Linux on Apple hardware - I may make an exception to make this happen)
APPLE FORBIDS OPEN SOURCE even though everything they do rides on the back of BSD code.
The modern Apple is acting like the mid 90's Microsoft. The main difference between modern Apple and old Microsoft is Apple, despite acting like a bunch of jack asses, is actually putting out a good product.
Right now I'm contemplating jumping ship on nVida also, I'm keeping an eye on them, if they pull much more douchebaggery they're next. |
|
Carl Sagan and Stephen Hawking sing about the universe.
|
|
|